![]() ![]() ![]() Connection Lag arises from a problem with the connection between the player's computer and the server. Below is a rough listing.Ĭonnection Lag Connection Lag, is also called network lag. Before we can discuss ways to prevent lag, we need to familiarize ourselves with the various types of issues that can give rise to interference with game play. So, for the remainder of this tutorial, we're going to use the term "lag" in this broader sense, and label actual lag "connection lag". Decoding their meaning is critical to understanding the problem that they're experiencing, and to fixing it, if indeed there's anything you can do - sometimes there isn't. Players, however, tend to use the term "lag" much more broadly, to refer to anything that causes a hang or break in play experience. More properly, lag refers to a delay in information exchanged between client and server, resulting in a hang with breaks immersion and can result in loss of control of one's character, with often unpleasant consequences. In this tutorial, the term "tracert" will mean the Traceroute command. Under Windows the command is "tracert" and is available from the Windows command line. The traceroute tool is available on most operating systems. Traceroute Traceroute is a computer network tool used to determine the route taken by packets across an IP network. ![]() Using the "ping" command is often known as "pinging". Ping measures the round-trip time and records any packet loss. Ping Ping is a computer network tool used to test whether a particular host is reachable across and Internet Protocol (IP) based network. While this it is not within the scope of this tutorial to teach the reader how to use the terms, following is a brief definition. There are some technical terms or commands used in this tutorial that are used to assist in troubleshooting network problems. It will NOT cover topics like defragging your server's hard drive, optimizing your databases, or any other general computing techniques with application beyond the narrow realm of Neverwinter Nights. This tutorial is on the things you can do within the toolset to keep lag to a minimum. Used loosely, lag is a hiccup in game play, caused by any number of things, ranging in duration from barely noticeable to a minute or more. One of the most common interferences is "lag". They spend a lot of time working on their servers, and they don't want their players' enjoyment of their work interfered with. One of the things all server administrators have in common is the desire to keep their servers running as smoothly as possible. 5 How NWN Server Operates and Optimal Hardware.4 What You can do Within the Toolset to Prevent Lag.2 Technical terms used in this tutorial. ![]()
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